package game.leon.engine.net.codec;

/**
 * User: bianpeng
 * Date: 11-12-28
 */
public class GameRawMessage {
    private int message;
    private byte[] data;
    public GameRawMessage(int message, byte[] data) {
        this.message = message;
        this.data = data;
    }
    public int getMessage() {
        return message;
    }
    public byte[] getData() {
        return data;
    }
}
